In the world of usability testing eye-tracking has become a powerful tool; in my experience it’s often more useful from a sales perspective and from the perspective of engaging observers than for what you actually learn as a result, but useful nevertheless. Now we have eye tracking on a garment as opposed to a screen. …
Read moreTGIF: This & That
If you don’t read anything else this week, read Lis Hubert’s blog post on how our lack of business acumen is harming UXers as individuals and as a profession. And then take a look at the video that inspired her on the Adaptive Path blog. I have a feeling this somehow relates to my own concerns about…
Read moreSheep & Goats
Since “gamification” became a buzzword a couple years ago I’ve been paying a bit of attention while also waiting to see if it is something that is going to stick or if it will become a passing fad (remember when everything had to include a tag cloud?). As I’m working on the advanced IA class…
Read moreBackwards Design
I just started working with an instructional design team on developing a new course. It’s interesting to be introduced to another discipline’s design process, particularly when you work in a field with a fairly well defined process of its own. At yesterday’s Akron UX Meetup we talked about the tension that can exist between IA…
Read moreUX Akron Meetup 6/12/2013
The UX Akron Meetup will be held tomorrow at 6pm at the Tannery in downtown Kent. (Free parking at the new parking structure on S. Depeyster!) If you’re local to NE Ohio, join us for an informal discussion about the role of usability testing in UX work. Local luminaries Keith Instone and Paul Sherman will…
Read moreAdvanced Information Architecture
I am going to be developing an online course in Advanced Information Architecture for Kent State’s IAKM program. The course is a 7 week asynchronous course that will be taught online in Oct, following a 7 week Intro to IA course currently being developed by Paul Sherman. I’m beginning to think through the kinds of…
Read moreHow to Survive in Design (and in a Zombie Apocalypse)
A fun (and relevant) article about design process: https://medium.com/the-year-of-the-looking-glass/3edbdb0bbee8/
Read moreTGIF….sort of
In this instance, The Onion sums up the week far better than I can.
Read moreIA Summit Review (part 3 of N)
Onto the the next of my three major take-aways from Karen McGrane’s fabulous IA Summit closing keynote. Major Take-Away #2 or “The Role of the Lovable Fool” Next Karen had a slide with “skill” (may not have been that exact word) on one axis and “likability” on the other. She began by observing that people…
Read moreIA Summit Review (part 2 of N)
Onto the 3 major take-aways from Karen McGrane’s fabulous IA Summit closing keynote. These aren’t necessarily in the order they were covered in her presentation, as I’m working from memory and spotty notes–but one of the things that stands out to me about this talk is how vividly I recall key points, which I think…
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